Delicious Pixels : Food in Video Games /
Waszkiewicz, Agata
Delicious Pixels : Food in Video Games / Agata Waszkiewicz. - 1 online resource (XIII, 183 p.) - Video Games and the Humanities , 6 2700-0400 ; .
Frontmatter -- Contents -- Preface -- Introduction: Feminist Food Studies -- Part 1: Ludic Food and Food Game Genres -- Chapter 1. Playing with Ludic Food -- Chapter 2. Gendered Food Practices in Cooking Games -- Chapter 3. Food Preferences and Food Choice in Veg*an Video Games -- Part 2: Cozy Cooking: Abundance, Safety, and the Aesthetic -- Chapter 4. Three Tenets of Cozy Cooking -- Chapter 5. Coffeehouses as the Spaces of Safety -- Chapter 6. The Aesthetic of Video Game Food -- Chapter 7. Lollipops and Popsicles: The Erotic Sensualities of Food -- Chapter 8. Non-Hegemonic Masculinities in Dating Simulators -- Chapter 9. The Hunger that Devours: the Representation of the Disordered Eating -- Concluding Thoughts -- Bibliography -- Ludography -- Index
restricted access http://purl.org/coar/access_right/c_16ec
Delicious Pixels: Food in Video Games introduces critical food studies to game scholarship, showing the unique ways in which food is utilized in both video game gameplay and narrative to show that food is never just food but rather a complex means of communication and meaning-making. It aims at bringing the academic attention to digital food and to show how significant it became in the recent decades as, on the one hand, a world-building device, and, on the other, a crucial link between the in-game and out-of-game identities and experiences. This is done by examining specifically the examples of games in which food serves as the means of creating an intimate, cozy, and safe world and a close relationship between the players and the characters.
Mode of access: Internet via World Wide Web.
In English.
9783110716474 9783110716689 9783110716603
10.1515/9783110716603 doi
Food in mass media.
Video games.
Feminismus.
Kritische Lebensmittelstudien.
Videospiele.
Ästhetik.
HISTORY / Study & Teaching.
aesthetics. critical food studies. feminism. game studies.
GV1469.34.F66 / W37 2022
794.84564
Delicious Pixels : Food in Video Games / Agata Waszkiewicz. - 1 online resource (XIII, 183 p.) - Video Games and the Humanities , 6 2700-0400 ; .
Frontmatter -- Contents -- Preface -- Introduction: Feminist Food Studies -- Part 1: Ludic Food and Food Game Genres -- Chapter 1. Playing with Ludic Food -- Chapter 2. Gendered Food Practices in Cooking Games -- Chapter 3. Food Preferences and Food Choice in Veg*an Video Games -- Part 2: Cozy Cooking: Abundance, Safety, and the Aesthetic -- Chapter 4. Three Tenets of Cozy Cooking -- Chapter 5. Coffeehouses as the Spaces of Safety -- Chapter 6. The Aesthetic of Video Game Food -- Chapter 7. Lollipops and Popsicles: The Erotic Sensualities of Food -- Chapter 8. Non-Hegemonic Masculinities in Dating Simulators -- Chapter 9. The Hunger that Devours: the Representation of the Disordered Eating -- Concluding Thoughts -- Bibliography -- Ludography -- Index
restricted access http://purl.org/coar/access_right/c_16ec
Delicious Pixels: Food in Video Games introduces critical food studies to game scholarship, showing the unique ways in which food is utilized in both video game gameplay and narrative to show that food is never just food but rather a complex means of communication and meaning-making. It aims at bringing the academic attention to digital food and to show how significant it became in the recent decades as, on the one hand, a world-building device, and, on the other, a crucial link between the in-game and out-of-game identities and experiences. This is done by examining specifically the examples of games in which food serves as the means of creating an intimate, cozy, and safe world and a close relationship between the players and the characters.
Mode of access: Internet via World Wide Web.
In English.
9783110716474 9783110716689 9783110716603
10.1515/9783110716603 doi
Food in mass media.
Video games.
Feminismus.
Kritische Lebensmittelstudien.
Videospiele.
Ästhetik.
HISTORY / Study & Teaching.
aesthetics. critical food studies. feminism. game studies.
GV1469.34.F66 / W37 2022
794.84564

