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Coming of Age in Second Life : An Anthropologist Explores the Virtually Human / Tom Boellstorff.

By: Contributor(s): Material type: TextTextPublisher: Princeton, NJ : Princeton University Press, [2015]Copyright date: ©2015Edition: Pilot project,eBook available to selected US libraries onlyDescription: 1 online resource (344 p.) : 24 halftonesContent type:
Media type:
Carrier type:
ISBN:
  • 9780691168340
  • 9781400874101
Subject(s): DDC classification:
  • 305.800723 23
LOC classification:
  • GN307.7 .B64 2015
Other classification:
  • online - DeGruyter
Online resources: Available additional physical forms:
  • Issued also in print.
Contents:
Frontmatter -- Contents -- Illustrations -- Preface to the New Paperback Edition -- Acknowledgments -- PART I: Setting the Virtual Stage -- Chapter 1. The Subject and Scope of This Inquiry -- Chapter 2. History -- Chapter 3. Method -- Part II: Culture in a Virtual World -- Chapter 4. Place and Time -- Chapter 5. Personhood -- Chapter 6. Intimacy -- Chapter 7. Community -- Part III: The Age of Techne -- Chapter 8. Political Economy -- Chapter 9. The Virtual -- Glossary -- Notes -- Works Cited -- Index
Summary: Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.
Holdings
Item type Current library Call number URL Status Notes Barcode
eBook eBook Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online online - DeGruyter (Browse shelf(Opens below)) Online access Not for loan (Accesso limitato) Accesso per gli utenti autorizzati / Access for authorized users (dgr)9781400874101

Frontmatter -- Contents -- Illustrations -- Preface to the New Paperback Edition -- Acknowledgments -- PART I: Setting the Virtual Stage -- Chapter 1. The Subject and Scope of This Inquiry -- Chapter 2. History -- Chapter 3. Method -- Part II: Culture in a Virtual World -- Chapter 4. Place and Time -- Chapter 5. Personhood -- Chapter 6. Intimacy -- Chapter 7. Community -- Part III: The Age of Techne -- Chapter 8. Political Economy -- Chapter 9. The Virtual -- Glossary -- Notes -- Works Cited -- Index

restricted access online access with authorization star

http://purl.org/coar/access_right/c_16ec

Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.

Issued also in print.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed 29. Jul 2021)