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Parlour Games and the Public Life of Women in Renaissance Italy / George W. McClure.

By: Material type: TextTextPublisher: Toronto : University of Toronto Press, [2013]Copyright date: ©2013Description: 1 online resource (336 p.) : 20 b&w illustrationsContent type:
Media type:
Carrier type:
ISBN:
  • 9781442646599
  • 9781442666122
Subject(s): DDC classification:
  • 305.4094509/031 23
Other classification:
  • online - DeGruyter
Online resources: Summary: Confined by behavioural norms and professional restrictions, women in Renaissance Italy found a welcome escape in an alternative world of play. This book examines the role of games of wit in the social and cultural experience of patrician women from the early sixteenth to the early eighteenth century.Beneath the frivolous exterior of such games as occasions for idle banter, flirtation, and seduction, there often lay a lively contest for power and agency, and the opportunity for conventional women to demonstrate their intellect, to achieve a public identity, and even to model new behaviour and institutions in the non-ludic world. By tapping into the records and cultural artifacts of these games, George McClure recovers a realm of female fame that has largely escaped the notice of modern historians, and in so doing, reveals a cohort of spirited, intellectual women outside of the courts.
Holdings
Item type Current library Call number URL Status Notes Barcode
eBook eBook Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online online - DeGruyter (Browse shelf(Opens below)) Online access Not for loan (Accesso limitato) Accesso per gli utenti autorizzati / Access for authorized users (dgr)9781442666122

restricted access online access with authorization star

http://purl.org/coar/access_right/c_16ec

Confined by behavioural norms and professional restrictions, women in Renaissance Italy found a welcome escape in an alternative world of play. This book examines the role of games of wit in the social and cultural experience of patrician women from the early sixteenth to the early eighteenth century.Beneath the frivolous exterior of such games as occasions for idle banter, flirtation, and seduction, there often lay a lively contest for power and agency, and the opportunity for conventional women to demonstrate their intellect, to achieve a public identity, and even to model new behaviour and institutions in the non-ludic world. By tapping into the records and cultural artifacts of these games, George McClure recovers a realm of female fame that has largely escaped the notice of modern historians, and in so doing, reveals a cohort of spirited, intellectual women outside of the courts.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed 01. Nov 2023)