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Dreaming the Graphic Novel : The Novelization of Comics / Paul Williams.

By: Material type: TextTextPublisher: New Brunswick, NJ : Rutgers University Press, [2020]Copyright date: ©2020Description: 1 online resource (277 p.) : 10 color photographs, 6 figures, 5 tablesContent type:
Media type:
Carrier type:
ISBN:
  • 9781978805101
Subject(s): DDC classification:
  • 741.5/9 23
LOC classification:
  • PN6710 .W55 2020
Other classification:
  • online - DeGruyter
Online resources:
Contents:
Frontmatter -- Contents -- Abbreviations -- Note on the Text -- Introduction -- 1. The Death of the Comic Book -- 2. Eastern Promise -- 3. Making Novels -- 4. The Graphic Novel Triumphant -- 5. Putting the Novel into Graphic Novel -- 6. Comics as Literature? -- Conclusion -- Appendix -- Acknowledgments -- Notes -- Bibliography -- Index -- About the Author
Summary: Winner of the Best Book Award in Comics History from the Grand Comics Database Honorable Mention, 2019-2020 Research Society for American Periodicals Book Prize The term “graphic novel” was first coined in 1964, but it wouldn’t be broadly used until the 1980s, when graphic novels such as Watchmen and Maus achieved commercial success and critical acclaim. What happened in the intervening years, after the graphic novel was conceptualized yet before it was widely recognized? Dreaming the Graphic Novel examines how notions of the graphic novel began to coalesce in the 1970s, a time of great change for American comics, with declining sales of mainstream periodicals, the arrival of specialty comics stores, and (at least initially) a thriving underground comix scene. Surveying the eclectic array of long comics narratives that emerged from this fertile period, Paul Williams investigates many texts that have fallen out of graphic novel history. As he demonstrates, the question of what makes a text a ‘graphic novel’ was the subject of fierce debate among fans, creators, and publishers, inspiring arguments about the literariness of comics that are still taking place among scholars today. Unearthing a treasure trove of fanzines, adverts, and unpublished letters, Dreaming the Graphic Novel gives readers an exciting inside look at a pivotal moment in the art form’s development.
Holdings
Item type Current library Call number URL Status Notes Barcode
eBook eBook Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online online - DeGruyter (Browse shelf(Opens below)) Online access Not for loan (Accesso limitato) Accesso per gli utenti autorizzati / Access for authorized users (dgr)9781978805101

Frontmatter -- Contents -- Abbreviations -- Note on the Text -- Introduction -- 1. The Death of the Comic Book -- 2. Eastern Promise -- 3. Making Novels -- 4. The Graphic Novel Triumphant -- 5. Putting the Novel into Graphic Novel -- 6. Comics as Literature? -- Conclusion -- Appendix -- Acknowledgments -- Notes -- Bibliography -- Index -- About the Author

restricted access online access with authorization star

http://purl.org/coar/access_right/c_16ec

Winner of the Best Book Award in Comics History from the Grand Comics Database Honorable Mention, 2019-2020 Research Society for American Periodicals Book Prize The term “graphic novel” was first coined in 1964, but it wouldn’t be broadly used until the 1980s, when graphic novels such as Watchmen and Maus achieved commercial success and critical acclaim. What happened in the intervening years, after the graphic novel was conceptualized yet before it was widely recognized? Dreaming the Graphic Novel examines how notions of the graphic novel began to coalesce in the 1970s, a time of great change for American comics, with declining sales of mainstream periodicals, the arrival of specialty comics stores, and (at least initially) a thriving underground comix scene. Surveying the eclectic array of long comics narratives that emerged from this fertile period, Paul Williams investigates many texts that have fallen out of graphic novel history. As he demonstrates, the question of what makes a text a ‘graphic novel’ was the subject of fierce debate among fans, creators, and publishers, inspiring arguments about the literariness of comics that are still taking place among scholars today. Unearthing a treasure trove of fanzines, adverts, and unpublished letters, Dreaming the Graphic Novel gives readers an exciting inside look at a pivotal moment in the art form’s development.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed 25. Jun 2024)