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Narrating Futures. Volume 4, Storyplaying ; Agency and Narrative in Video Games / Sebastian Domsch; ed. by Christoph Bode.

By: Contributor(s): Material type: TextTextSeries: Narrating Futures ; Volume 4Publisher: Berlin ; Boston : De Gruyter, [2013]Copyright date: ©2013Description: 1 online resource (190 p.)Content type:
Media type:
Carrier type:
ISBN:
  • 9783110272161
  • 9783110272451
Subject(s): LOC classification:
  • GV1469.3 .D66 2013
Other classification:
  • online - DeGruyter
Online resources: Summary: Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
Holdings
Item type Current library Call number URL Status Notes Barcode
eBook eBook Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online online - DeGruyter (Browse shelf(Opens below)) Online access Not for loan (Accesso limitato) Accesso per gli utenti autorizzati / Access for authorized users (dgr)9783110272451

restricted access online access with authorization star

http://purl.org/coar/access_right/c_16ec

Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed 17. Dez 2021)