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Storyboarding : Turning Script into Motion / Stephanie Torta, Vladimir Minuty.

By: Contributor(s): Material type: TextTextSeries: Digital Filmmaker SeriesPublisher: Dulles, VA : Mercury Learning and Information, [2017]Copyright date: ©2017Description: 1 online resource (400 p.)Content type:
Media type:
Carrier type:
ISBN:
  • 9781683920397
  • 9781683920403
  • 9781683923206
Subject(s): Other classification:
  • online - DeGruyter
Online resources: Available additional physical forms:
  • Issued also in print.
Contents:
Frontmatter -- Acknowledgments -- Contents -- Introduction -- Part 1: The Storyboard -- Chapter 1 - A Brief Background on Storyboards -- Chapter 2 - Producing the Storyboards -- Part 2: The Project Overtime -- Chapter 3 – Preproduction -- Chapter 4 – Production -- Part 3: Additional Uses and Technology -- Chapter 5 – Storyboards in Video Gaming, Motion Graphics, and E-Learning -- Chapter 6 – Technology Used in Creating Storyboards -- Appendix A – Glossary -- Appendix B – Miscellaneous -- Index
Summary: This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script. Material on game scripting, Motion Graphics, and Web comics has been added. The text and tutorial disc take an in-depth view on the step-by-step process for developing characters, scenes, and camera angles through the full production of a finished project. The book includes numerous techniques for analyzing scripts, provides a comprehensive look at the various types of storyboards, and covers methods used in both film-making and video game storyboards.Features:• Uses the companion DVD with an original short film, Overtime, to demonstrate the storyboards in conjunction with the script• Includes video game, motion graphic, animatic, motion comic, and e-learning storyboards with selected sample projects• Loaded with projects, figures, tips, and interviews that offer practical advice• Includes in-text commentaries on the storyboards by both the director and artist• Includes a comprehensive glossary of key terms used in the film industry
Holdings
Item type Current library Call number URL Status Notes Barcode
eBook eBook Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online online - DeGruyter (Browse shelf(Opens below)) Online access Not for loan (Accesso limitato) Accesso per gli utenti autorizzati / Access for authorized users (dgr)9781683923206

Frontmatter -- Acknowledgments -- Contents -- Introduction -- Part 1: The Storyboard -- Chapter 1 - A Brief Background on Storyboards -- Chapter 2 - Producing the Storyboards -- Part 2: The Project Overtime -- Chapter 3 – Preproduction -- Chapter 4 – Production -- Part 3: Additional Uses and Technology -- Chapter 5 – Storyboards in Video Gaming, Motion Graphics, and E-Learning -- Chapter 6 – Technology Used in Creating Storyboards -- Appendix A – Glossary -- Appendix B – Miscellaneous -- Index

restricted access online access with authorization star

http://purl.org/coar/access_right/c_16ec

This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script. Material on game scripting, Motion Graphics, and Web comics has been added. The text and tutorial disc take an in-depth view on the step-by-step process for developing characters, scenes, and camera angles through the full production of a finished project. The book includes numerous techniques for analyzing scripts, provides a comprehensive look at the various types of storyboards, and covers methods used in both film-making and video game storyboards.Features:• Uses the companion DVD with an original short film, Overtime, to demonstrate the storyboards in conjunction with the script• Includes video game, motion graphic, animatic, motion comic, and e-learning storyboards with selected sample projects• Loaded with projects, figures, tips, and interviews that offer practical advice• Includes in-text commentaries on the storyboards by both the director and artist• Includes a comprehensive glossary of key terms used in the film industry

Issued also in print.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed 07. Mrz 2024)