TY - BOOK AU - Alker,Sharon AU - Cooper,Karol AU - Currell,David AU - Daems,James William AU - Daems,Jim AU - Ellison,Katherine AU - Fang,Louise AU - Galbraith,Jeffrey AU - Lawrence,Sean AU - Nelson,Holly Faith AU - Perry,Lori A.Davis TI - Games and War in Early Modern English Literature: From Shakespeare to Swift T2 - Cultures of Play SN - 9789048544837 U1 - 820.9003 23/eng/20230216 PY - 2019///] CY - Amsterdam PB - Amsterdam University Press KW - English literature KW - Early modern, 1500-1700 KW - History and criticism KW - AUP Wetenschappelijk KW - Amsterdam University Press KW - Cultural Studies KW - Early Modern Studies KW - Game Studies KW - History, Art History, and Archaeology KW - Literary Theory, Criticism, and History KW - Sociology and Social History KW - HISTORY / Social History KW - bisacsh KW - Cultural history of play KW - Games in literature KW - Gender and games KW - History of wargames KW - Paper wars KW - Playing war KW - War and games KW - War and play KW - Warfare in literature N1 - Frontmatter --; Contents --; Acknowledgements --; The Interplay of Games and War in Early Modern English Literature : An Introduction --; 1. ‘Can this cock-pit hold the vasty fields of France?’ Cock-Fighting and the Representation of War in Shakespeare’s Henry V --; 2. Game Over: Play and War in Shakespeare’s Troilus and Cressida --; 3. Thomas Morton’s Maypole: Revels, War Games, and Transatlantic Conflict --; 4. Milton’s Epic Games: War and Recreation in Paradise Lost --; 5. Ciphers and Gaming for Pleasure and War --; 6. Virtual Reality, Role Play, and World-Building in Margaret Cavendish’s Literary War Games --; 7. Dice, Jesting, and the ‘Pleasing Delusion’ of Warlike Love in Aphra Behn’s The Luckey Chance --; 8. War and Games in Swift’s Battle of the Books and Gulliver’s Travels --; 9. Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War --; Index; restricted access N2 - This pioneering collection of nine original essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the plays, poetry, or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms ‘war games’ or ‘games of war’ broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary war games of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries UR - https://doi.org/10.1515/9789048544837?locatt=mode:legacy UR - https://www.degruyter.com/isbn/9789048544837 UR - https://www.degruyter.com/document/cover/isbn/9789048544837/original ER -