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Reading between Designs : Visual Imagery and the Generation of Meaning in The Avengers, The Prisoner, and Doctor Who / Simon J. Barker, Piers D. Britton.

By: Contributor(s): Material type: TextTextPublisher: Austin : University of Texas Press, [2021]Copyright date: ©2003Description: 1 online resource (267 p.)Content type:
Media type:
Carrier type:
ISBN:
  • 9780292797734
Subject(s): DDC classification:
  • 791.45025 21
Other classification:
  • online - DeGruyter
Online resources:
Contents:
Frontmatter -- Contents -- FOREWORD -- ACKNOWLEDGMENTS -- INTRODUCTION Design for Television as a Subject for Study: The Critical Background -- CHAPTER ONE Making a Spectacle: Design for Television in the Arena of Cultural Studies -- CHAPTER TWO Agents Extraordinary: Stylishness and the Sense of Play in Design for The Avengers -- CHAPTER THREE Your Village: Cultural Traps in The Prisoner -- CHAPTER FOUR Worlds Apart: Originality and Conservatism in the Imagery of Doctor Who -- AFTERWORD -- NOTES -- BIBLIOGRAPHY -- INDEX
Summary: From the alien worlds of Star Trek to the realistic operating room of ER, the design of sets and costumes contributes not only to the look and mood of television shows, but even more importantly to the creation of memorable characters. Yet, until now, this crucial aspect of television creativity has received little critical attention, despite the ongoing interest in production design within the closely allied discipline of film studies. In this book, Piers Britton and Simon Barker offer a first analytical study of scenic and costume design for television drama series. They focus on three enduringly popular series of the 1960s—The Avengers, The Prisoner, and Doctor Who—and discuss such topics as the sartorial image of Steed in The Avengers, the juxtaposition of picturesque and fascistic architecture in The Prisoner, and the evolution of the high-tech interior of Doctor Who's TARDIS. Interviews with the series' original designers and reproductions of their original drawings complement the authors' analysis, which sheds new light on a variety of issues, from the discourse of fashion to that of the heritage industry, notions of "Pop" and retro, and the cultural preoccupation with realism and virtual reality.
Holdings
Item type Current library Call number URL Status Notes Barcode
eBook eBook Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online online - DeGruyter (Browse shelf(Opens below)) Online access Not for loan (Accesso limitato) Accesso per gli utenti autorizzati / Access for authorized users (dgr)9780292797734

Frontmatter -- Contents -- FOREWORD -- ACKNOWLEDGMENTS -- INTRODUCTION Design for Television as a Subject for Study: The Critical Background -- CHAPTER ONE Making a Spectacle: Design for Television in the Arena of Cultural Studies -- CHAPTER TWO Agents Extraordinary: Stylishness and the Sense of Play in Design for The Avengers -- CHAPTER THREE Your Village: Cultural Traps in The Prisoner -- CHAPTER FOUR Worlds Apart: Originality and Conservatism in the Imagery of Doctor Who -- AFTERWORD -- NOTES -- BIBLIOGRAPHY -- INDEX

restricted access online access with authorization star

http://purl.org/coar/access_right/c_16ec

From the alien worlds of Star Trek to the realistic operating room of ER, the design of sets and costumes contributes not only to the look and mood of television shows, but even more importantly to the creation of memorable characters. Yet, until now, this crucial aspect of television creativity has received little critical attention, despite the ongoing interest in production design within the closely allied discipline of film studies. In this book, Piers Britton and Simon Barker offer a first analytical study of scenic and costume design for television drama series. They focus on three enduringly popular series of the 1960s—The Avengers, The Prisoner, and Doctor Who—and discuss such topics as the sartorial image of Steed in The Avengers, the juxtaposition of picturesque and fascistic architecture in The Prisoner, and the evolution of the high-tech interior of Doctor Who's TARDIS. Interviews with the series' original designers and reproductions of their original drawings complement the authors' analysis, which sheds new light on a variety of issues, from the discourse of fashion to that of the heritage industry, notions of "Pop" and retro, and the cultural preoccupation with realism and virtual reality.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Apr 2022)