Games and War in Early Modern English Literature : From Shakespeare to Swift / ed. by Holly Faith Nelson, James William Daems.
Material type:
- 9789048544837
- English literature -- Early modern, 1500-1700 -- History and criticism
- AUP Wetenschappelijk
- Amsterdam University Press
- Cultural Studies
- Early Modern Studies
- Game Studies
- History, Art History, and Archaeology
- Literary Theory, Criticism, and History
- Sociology and Social History
- HISTORY / Social History
- Cultural history of play
- Games in literature
- Gender and games
- History of wargames
- Paper wars
- Playing war
- War and games
- War and play
- Warfare in literature
- 820.9003 23/eng/20230216
- online - DeGruyter
Item type | Current library | Call number | URL | Status | Notes | Barcode | |
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Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino Nuvola online | online - DeGruyter (Browse shelf(Opens below)) | Online access | Not for loan (Accesso limitato) | Accesso per gli utenti autorizzati / Access for authorized users | (dgr)9789048544837 |
Frontmatter -- Contents -- Acknowledgements -- The Interplay of Games and War in Early Modern English Literature : An Introduction -- 1. ‘Can this cock-pit hold the vasty fields of France?’ Cock-Fighting and the Representation of War in Shakespeare’s Henry V -- 2. Game Over: Play and War in Shakespeare’s Troilus and Cressida -- 3. Thomas Morton’s Maypole: Revels, War Games, and Transatlantic Conflict -- 4. Milton’s Epic Games: War and Recreation in Paradise Lost -- 5. Ciphers and Gaming for Pleasure and War -- 6. Virtual Reality, Role Play, and World-Building in Margaret Cavendish’s Literary War Games -- 7. Dice, Jesting, and the ‘Pleasing Delusion’ of Warlike Love in Aphra Behn’s The Luckey Chance -- 8. War and Games in Swift’s Battle of the Books and Gulliver’s Travels -- 9. Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War -- Index
restricted access online access with authorization star
http://purl.org/coar/access_right/c_16ec
This pioneering collection of nine original essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the plays, poetry, or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms ‘war games’ or ‘games of war’ broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary war games of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.
Mode of access: Internet via World Wide Web.
In English.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 25. Jun 2024)