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Digital Ethnography : Anthropology, Narrative, and New Media / Elayne Zorn, Natalie M. Underberg. by
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Austin : University of Texas Press, [2021]Copyright date: ©2013
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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An Enchantment of Digital Archaeology : Raising the Dead with Agent-Based Models, Archaeogaming and Artificial Intelligence / Shawn Graham. by Series: Digital Archaeology: Documenting the Anthropocene ; 1
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: New York ; Oxford : Berghahn Books, [2020]Copyright date: ©2020
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Games studieren - was, wie, wo? : Staatliche Studienangebote im Bereich digitaler Spiele / Gundolf S. Freyermuth, André Czauderna, Björn Bartholdy, Linda Breitlauch. by Series: Bild und Bit ; 6
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Bielefeld : transcript Verlag, [2018]Copyright date: 2019
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Playing Dystopia : Nightmarish Worlds in Video Games and the Player's Aesthetic Response / Gerald Farca. by Series: Bild und Bit ; 8
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Bielefeld : transcript Verlag, [2018]Copyright date: 2018
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Clash of Realities 2015/16 : On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference / ed. by Clash of Realities. by Series: Bild und Bit ; 5
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Bielefeld : transcript Verlag, [2017]Copyright date: 2017
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Games | Game Design | Game Studies : An Introduction / Gundolf S. Freyermuth. by Series: Edition Medienwissenschaft ; 20
Edition: 1. Aufl.
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Bielefeld : transcript Verlag, [2015]Copyright date: 2015
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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New Game Plus : Perspektiven der Game Studies. Genres - Künste - Diskurse / hrsg. von Lisa Gotto, Gundolf S. Freyermuth, Benjamin Beil. by Series: Bild und Bit ; 3
Edition: 1. Aufl.
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Bielefeld : transcript Verlag, [2014]Copyright date: ©2014
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Video Kids : Making Sense of Nintendo / Eugene F. Provenzo, Jr. by
Edition: Reprint 2014
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Cambridge, MA : Harvard University Press, [2013]Copyright date: ©1991
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Making Virtual Worlds : Linden Lab and Second Life / Thomas Malaby. by
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Publisher: Ithaca, NY : Cornell University Press, [2011]Copyright date: ©2010
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Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.