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(Not) In the Game : History, Paratexts, and Games / ed. by Regina Seiwald, Edwin Vollans. by Series: Video Games and the Humanities ; 13
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: München ; Wien : De Gruyter Oldenbourg, [2023]Copyright date: ©2023
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Delicious Pixels : Food in Video Games / Agata Waszkiewicz. by Series: Video Games and the Humanities ; 6
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: München ; Wien : De Gruyter Oldenbourg, [2022]Copyright date: ©2022
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Women in Historical and Archaeological Video Games / ed. by Jane Draycott. by Series: Video Games and the Humanities ; 9
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: München ; Wien : De Gruyter Oldenbourg, [2022]Copyright date: ©2022
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Rockstar Games and American History : Promotional Materials and the Construction of Authenticity / Esther Wright. by Series: Video Games and the Humanities ; 10
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: München ; Wien : De Gruyter Oldenbourg, [2022]Copyright date: ©2022
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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One Up : Creativity, Competition, and the Global Business of Video Games / Joost van Dreunen. by
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: New York, NY : Columbia University Press, [2020]Copyright date: ©2020
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Open World Empire : Race, Erotics, and the Global Rise of Video Games / Christopher B. Patterson. by Series: Postmillennial Pop ; 26
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: New York, NY : New York University Press, [2020]Copyright date: ©2020
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / Anne Ladyem McDivitt. by Series: Video Games and the Humanities ; 1
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: München ; Wien : De Gruyter Oldenbourg, [2020]Copyright date: ©2020
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Gamer Trouble : Feminist Confrontations in Digital Culture / Amanda Phillips. by
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: New York, NY : New York University Press, [2020]Copyright date: ©2020
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Transnational Play : Piracy, Urban Art, and Mobile Games / Anne-Marie Schleiner. by Series: Games and Play ; 4
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Amsterdam : Amsterdam University Press, [2020]Copyright date: ©2020
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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Gaming Sexism : Gender and Identity in the Era of Casual Video Games / Amanda C. Cote. by
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: New York, NY : New York University Press, [2020]Copyright date: ©2020
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.
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The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games / Adrian Seville. by
Material type: Text Text; Format: available online remote; Audience: Specialized;
Publisher: Amsterdam : Amsterdam University Press, [2019]Copyright date: 2019
Online resources:
Availability: Items available for reference: Biblioteca "Angelicum" Pont. Univ. S.Tommaso d'Aquino: Not for loan (1)Call number: online - DeGruyter.