| 000 | 03926nam a22005535i 4500 | ||
|---|---|---|---|
| 001 | 194204 | ||
| 003 | IT-RoAPU | ||
| 005 | 20221214232748.0 | ||
| 006 | m|||||o||d|||||||| | ||
| 007 | cr || |||||||| | ||
| 008 | 210830t20182006nju fo d z eng d | ||
| 020 |
_a9780691120058 _qprint |
||
| 020 |
_a9780691186313 _qPDF |
||
| 024 | 7 |
_a10.1515/9780691186313 _2doi |
|
| 035 | _a(DE-B1597)9780691186313 | ||
| 035 | _a(DE-B1597)501604 | ||
| 035 | _a(OCoLC)1076450242 | ||
| 040 |
_aDE-B1597 _beng _cDE-B1597 _erda |
||
| 050 | 4 |
_aHB144 _b.B328 2006eb |
|
| 072 | 7 |
_aBUS069030 _2bisacsh |
|
| 082 | 0 | 4 |
_a330/.01/5193 _222 |
| 084 | _aonline - DeGruyter | ||
| 100 | 1 |
_aBacharach, Michael _eautore |
|
| 245 | 1 | 0 |
_aBeyond Individual Choice : _bTeams and Frames in Game Theory / _cMichael Bacharach; ed. by Robert Sugden, Natalie Gold. |
| 264 | 1 |
_aPrinceton, NJ : _bPrinceton University Press, _c[2018] |
|
| 264 | 4 | _c©2006 | |
| 300 | _a1 online resource | ||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_acomputer _bc _2rdamedia |
||
| 338 |
_aonline resource _bcr _2rdacarrier |
||
| 347 |
_atext file _bPDF _2rda |
||
| 505 | 0 | 0 |
_tFrontmatter -- _tContents -- _tList of Illustrations -- _tList of Tables -- _tForeword -- _tPreface -- _tIntroduction -- _tChapter 1. The Hi-Lo Paradox -- _tChapter 2. Groups -- _tChapter 3. The Evolution of Group Action -- _tChapter 4. Team Thinking -- _tConclusion -- _tReferences -- _tIndex |
| 506 | 0 |
_arestricted access _uhttp://purl.org/coar/access_right/c_16ec _fonline access with authorization _2star |
|
| 520 | _aGame theory is central to modern understandings of how people deal with problems of coordination and cooperation. Yet, ironically, it cannot give a straightforward explanation of some of the simplest forms of human coordination and cooperation--most famously, that people can use the apparently arbitrary features of "focal points" to solve coordination problems, and that people sometimes cooperate in "prisoner's dilemmas." Addressing a wide readership of economists, sociologists, psychologists, and philosophers, Michael Bacharach here proposes a revision of game theory that resolves these long-standing problems. In the classical tradition of game theory, Bacharach models human beings as rational actors, but he revises the standard definition of rationality to incorporate two major new ideas. He enlarges the model of a game so that it includes the ways agents describe to themselves (or "frame") their decision problems. And he allows the possibility that people reason as members of groups (or "teams"), each taking herself to have reason to perform her component of the combination of actions that best achieves the group's common goal. Bacharach shows that certain tendencies for individuals to engage in team reasoning are consistent with recent findings in social psychology and evolutionary biology. As the culmination of Bacharach's long-standing program of pathbreaking work on the foundations of game theory, this book has been eagerly awaited. Following Bacharach's premature death, Natalie Gold and Robert Sugden edited the unfinished work and added two substantial chapters that allow the book to be read as a coherent whole. | ||
| 530 | _aIssued also in print. | ||
| 538 | _aMode of access: Internet via World Wide Web. | ||
| 546 | _aIn English. | ||
| 588 | 0 | _aDescription based on online resource; title from PDF title page (publisher's Web site, viewed 30. Aug 2021) | |
| 650 | 0 | _aEconomics, Mathematical. | |
| 650 | 0 | _aGame theory. | |
| 650 | 7 |
_aBUSINESS & ECONOMICS / Economics / Theory. _2bisacsh |
|
| 700 | 1 |
_aGold, Natalie _ecuratore |
|
| 700 | 1 |
_aSugden, Robert _ecuratore |
|
| 850 | _aIT-RoAPU | ||
| 856 | 4 | 0 | _uhttps://doi.org/10.1515/9780691186313?locatt=mode:legacy |
| 856 | 4 | 0 | _uhttps://www.degruyter.com/isbn/9780691186313 |
| 856 | 4 | 2 |
_3Cover _uhttps://www.degruyter.com/cover/covers/9780691186313.jpg |
| 942 | _cEB | ||
| 999 |
_c194204 _d194204 |
||