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008 | 210621t20192019gw fo d z eng d | ||
010 | _a2019944316 | ||
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_a10.1515/9783110659405 _2doi |
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035 | _a(DE-B1597)9783110659405 | ||
035 | _a(DE-B1597)518502 | ||
035 | _a(OCoLC)1114910745 | ||
040 |
_aDE-B1597 _beng _cDE-B1597 _erda |
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072 | 7 |
_aHIS035000 _2bisacsh |
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084 | _aonline - DeGruyter | ||
245 | 0 | 0 |
_aPlaying the Field : _bVideo Games and American Studies / _ced. by Sascha Pöhlmann. |
264 | 1 |
_aMünchen ; _aWien : _bDe Gruyter Oldenbourg, _c[2019] |
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264 | 4 | _c©2019 | |
300 | _a1 online resource (VI, 290 p.) | ||
336 |
_atext _btxt _2rdacontent |
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_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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_atext file _bPDF _2rda |
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_tFrontmatter -- _tTable of Contents -- _tIntroduction: Video Games and American Studies -- _tVideo Games and the American Cultural Context -- _tThe end is nigh! Bring forth the Shepard! Mass Effect, the Apocalypse, and the Puritan Imagination -- _tThe Last of the US: The Game as Cultural Geography -- _tMobility and Choices in Role-Playing Games -- _tPlaying the Urban Future: The Scripting of Movement and Space in Mirror’s Edge (2008) -- _tPlaying on Fields: Seasonal Seriality, Tele-Realism, and the Bio-Politics of Digital Sports Games -- _tNarrative and Play in American Studies: Ludic Textuality in the Video Game Alan Wake and the TV Series Westworld -- _tToward a Reconsideration of Hypermediacy: Immersion in Survival Horror Games and Eighteenth-Century Novels -- _tLudic Literature: Ready Player One as Didactic Fiction for the Neoliberal Subject -- _tStrategies against Structure: Video Game Terrorism as the Ultimate American Agency Narrative -- _tWhy We Play Role-Playing Games -- _tNarrative Glitches: Action Adventure Games and Metaleptic Convergence -- _tTime Travelling to the American Revolution — Why Immersive Media Need American Studies -- _tA Shining City and the Sodom Below: Historical Guilt and Personal Agency in BioShock Infinite -- _tThe Art of BioShock Infinite: Identity, Race, and Manifest Destiny -- _tSounds of Tears: Mozart’s Lacrimosa in Different Media -- _tUnspoken Adventures: On Sound, Story, and Nonverbal Gameplay in Journey and Inside -- _tContributors -- _tIndex of Names -- _tIndex of Subjects |
506 | 0 |
_arestricted access _uhttp://purl.org/coar/access_right/c_16ec _fonline access with authorization _2star |
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520 | _aAmerican Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today. There is an urgent need for a substantial theoretical reflection on how the field and its object of study relate to each other. This anthology, the first of its kind, seeks to address this need by asking a dialectic question: first, how may American Studies apply its highly diverse theoretical and methodological tools to the analysis of video games, and second, how are these theories and methods in turn affected by the games? The eighteen essays offer exemplary approaches to video games from the perspective of American cultural and historical studies as they consider a broad variety of topics: the US-American games industry, Puritan rhetoric, cultural geography, mobility and race, urbanity and space, digital sports, ludic textuality, survival horror and the eighteenth-century novel, gamer culture and neoliberalism, terrorism and agency, algorithm culture, glitches, theme parks, historical guilt, visual art, sonic meaning-making, and nonverbal gameplay. | ||
538 | _aMode of access: Internet via World Wide Web. | ||
546 | _aIn English. | ||
588 | 0 | _aDescription based on online resource; title from PDF title page (publisher's Web site, viewed 21. Jun 2021) | |
650 | 7 |
_aHISTORY / Study & Teaching. _2bisacsh |
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700 | 1 |
_aAdams, Jon _eautore |
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700 | 1 |
_aAghoro, Nathalie _eautore |
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700 | 1 |
_aBacalu, Alexandra Ileana _eautore |
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700 | 1 |
_aBlank, Jacqueline _eautore |
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700 | 1 |
_aCallahan, David _eautore |
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700 | 1 |
_aDomsch, Sebastian _eautore |
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700 | 1 |
_aFranz, Manuel _eautore |
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700 | 1 |
_aFuchs, Michael _eautore |
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700 | 1 |
_aJansen, Henning _eautore |
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700 | 1 |
_aKeller, Veronika _eautore |
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700 | 1 |
_aLüthe, Martin _eautore |
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700 | 1 |
_aMaier, Patricia _eautore |
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700 | 1 |
_aMeinel, Dietmar _eautore |
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700 | 1 |
_aMittermeier, Sabrina _eautore |
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700 | 1 |
_aNae, Andrei _eautore |
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700 | 1 |
_aPhillips, Michael _eautore |
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700 | 1 |
_aPöhlmann, Sascha _eautore _ecuratore |
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700 | 1 |
_aRabitsch, Stefan _eautore |
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700 | 1 |
_aSchlarb, Damien B. _eautore |
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700 | 1 |
_aSchubert, Stefan _eautore |
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700 | 1 |
_aStark, Doug _eautore |
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700 | 1 |
_aWolf, Mark J. P. _eautore |
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850 | _aIT-RoAPU | ||
856 | 4 | 0 | _uhttps://doi.org/10.1515/9783110659405 |
856 | 4 | 0 | _uhttps://www.degruyter.com/isbn/9783110659405 |
856 | 4 | 2 |
_3Cover _uhttps://www.degruyter.com/cover/covers/9783110659405.jpg |
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